Post by ROB G on Jun 5, 2005 15:41:43 GMT -5
There were actually 2 full length campaigns which make up Robs Greyhawk Saga. The original Greyhawk Campaign and the sequel Greyhawk Legacy Campaign.
www.angelfire.com/realm2/foehammerx/greyhawk.html
www.angelfire.com/realm2/foehammerx/greyhawklegacy.html
Some of the PCs and NPC's carried over. Even in the first campaign there was a virtual pool of charcters. Here is the full line up of charcters and those who became NPCs.
Einhonder (Cheez Paladin)
Baalthazar (Booth Cleric)
Glinfrimmus (aka Wally,Buck Wizard Theif)
Targalen (Ring Cleric/Fighter)
Markos Bowmen (Jboy--NPC--Rob Q)
Krust (Mike Pultz--NPC)
Rhymind Falbazar (Pete---NPC)
Popaxe (NPC---Papo)
---Einhonder and Targelen and Popaxe carried over into Greyhawk Legacy to be joined by----------
Drayo (Larry Druid)
Caldwell (Fred Socerer)
The Campaign had a loose ongoing plot which never came to fruitation. I one day intend to finish this
I originally ran these campaign as a way to play the classic module of all time. Later in the real world their was a resurgence of this classic material which led to aniiversary modules that celebrated the classics. Thus the "Return to" series. This is much of what Greyhawk Legacy dealt with. Here are some of the classics we ran through.
The Falcon Trilogy: (Falconmaster, Falcon's Revenge and flames of the Falcon). A story that dealt extensively with locales within Greyhawk city and concerned a Spirit Naga making her bid for dominance.
White Plume Mountain: A classic from the 80s which dealt with an ancient dead lich Keraptis whose spellbook maintained his soul. Thus over the years those who read the spell book became Keraptis. This concept was later stolen by Harry Potter.
Lost Caverns of Tsjocanth:
A classic from Gygax dealing with an ancient dungeon being used as a base of ops for the Archwitch Iggwilv where slept a powerful female vampire. In my story she was a half demon vampire and half sister IUZ.
Crypt of Lyzandred: This was a shit module from 2nd edition of a tomb composed enitrly of traps and puzzled. It sucked big time. NOT A CLASSIC
Modenkainens Fantastic adventure: Big classic from the 80s dealing with the famous Maure Castle and the demon Kezrit. A gygax special
Return of the 8:
Deals with the return of the 8 after the betrayal of Rary. Also concerned the Archwitch Iggwilv gating an army of demons onto the moon for an invasion.
Tomb of Horrors: Gygax ultimate death module. This one will be remmebered for all times. It took 7 waves of charcters to beat this one. In the end it was buck and Mike Pultz who took it down.
Vecna Lives: One of the bigest stories ever told. Vecna kills the circle of eight and then tries to become a god. There are appearances by Kas the destroyer and Iuz. It is at the conclusion of this adventure that Vecna is cast through a gate and winds up in Ravenloft.
Return to the Tomb of Horrors: This was a mega boxed set super adventure by my main man Bruce Cordell. It reimagined and fleshed out an entire campaign from Gary Gygax's orginal 12 page Tomb of Horrors. This was really fat. The chartcres learned the tomb of horros was one of many such tombs set up to givce passage to only the most powerful beings so acerak could get their souls. In the end acerak was utterly destroyed and all the souls he had ever taken freed.
A Paladin In hell: This was a super module written by my hero monte cook where the soul of a famous Paladin is taken into hell. And the PCs must go to hell and save him and a lost temple. I wanted the paladin to be someone the chartcres may have heard of so I used the legendary Strongheart which worked out great. The PCs really did not want to see strongheart go out like that. This module was actually inspired the picture in the 1st edition Players handbook. And ofcourse this adventure introduced the lasting villian Amon.
Bastion of Broken Souls: Epic adventure by Bruce R Cordell. This thing was no joke pitting the chartcres against an ancietn venarable demon dragon who was feeding on preincarnate souls before they were born. Bad ass.
www.angelfire.com/realm2/foehammerx/greyhawk.html
www.angelfire.com/realm2/foehammerx/greyhawklegacy.html
Some of the PCs and NPC's carried over. Even in the first campaign there was a virtual pool of charcters. Here is the full line up of charcters and those who became NPCs.
Einhonder (Cheez Paladin)
Baalthazar (Booth Cleric)
Glinfrimmus (aka Wally,Buck Wizard Theif)
Targalen (Ring Cleric/Fighter)
Markos Bowmen (Jboy--NPC--Rob Q)
Krust (Mike Pultz--NPC)
Rhymind Falbazar (Pete---NPC)
Popaxe (NPC---Papo)
---Einhonder and Targelen and Popaxe carried over into Greyhawk Legacy to be joined by----------
Drayo (Larry Druid)
Caldwell (Fred Socerer)
The Campaign had a loose ongoing plot which never came to fruitation. I one day intend to finish this
I originally ran these campaign as a way to play the classic module of all time. Later in the real world their was a resurgence of this classic material which led to aniiversary modules that celebrated the classics. Thus the "Return to" series. This is much of what Greyhawk Legacy dealt with. Here are some of the classics we ran through.
The Falcon Trilogy: (Falconmaster, Falcon's Revenge and flames of the Falcon). A story that dealt extensively with locales within Greyhawk city and concerned a Spirit Naga making her bid for dominance.
White Plume Mountain: A classic from the 80s which dealt with an ancient dead lich Keraptis whose spellbook maintained his soul. Thus over the years those who read the spell book became Keraptis. This concept was later stolen by Harry Potter.
Lost Caverns of Tsjocanth:
A classic from Gygax dealing with an ancient dungeon being used as a base of ops for the Archwitch Iggwilv where slept a powerful female vampire. In my story she was a half demon vampire and half sister IUZ.
Crypt of Lyzandred: This was a shit module from 2nd edition of a tomb composed enitrly of traps and puzzled. It sucked big time. NOT A CLASSIC
Modenkainens Fantastic adventure: Big classic from the 80s dealing with the famous Maure Castle and the demon Kezrit. A gygax special
Return of the 8:
Deals with the return of the 8 after the betrayal of Rary. Also concerned the Archwitch Iggwilv gating an army of demons onto the moon for an invasion.
Tomb of Horrors: Gygax ultimate death module. This one will be remmebered for all times. It took 7 waves of charcters to beat this one. In the end it was buck and Mike Pultz who took it down.
Vecna Lives: One of the bigest stories ever told. Vecna kills the circle of eight and then tries to become a god. There are appearances by Kas the destroyer and Iuz. It is at the conclusion of this adventure that Vecna is cast through a gate and winds up in Ravenloft.
Return to the Tomb of Horrors: This was a mega boxed set super adventure by my main man Bruce Cordell. It reimagined and fleshed out an entire campaign from Gary Gygax's orginal 12 page Tomb of Horrors. This was really fat. The chartcres learned the tomb of horros was one of many such tombs set up to givce passage to only the most powerful beings so acerak could get their souls. In the end acerak was utterly destroyed and all the souls he had ever taken freed.
A Paladin In hell: This was a super module written by my hero monte cook where the soul of a famous Paladin is taken into hell. And the PCs must go to hell and save him and a lost temple. I wanted the paladin to be someone the chartcres may have heard of so I used the legendary Strongheart which worked out great. The PCs really did not want to see strongheart go out like that. This module was actually inspired the picture in the 1st edition Players handbook. And ofcourse this adventure introduced the lasting villian Amon.
Bastion of Broken Souls: Epic adventure by Bruce R Cordell. This thing was no joke pitting the chartcres against an ancietn venarable demon dragon who was feeding on preincarnate souls before they were born. Bad ass.